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Old May 22, 2008, 07:32 PM // 19:32   #181
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I think when we end up with a melee monk, a dagger warrior, a scythe ranger, or some other absolutely terrible build, we're justified in leaving. Just a thought.
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Old May 22, 2008, 07:35 PM // 19:35   #182
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BEST idea ever.
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Old May 22, 2008, 07:38 PM // 19:38   #183
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Quote:
Originally Posted by Zahr Dalsk
I think when we end up with a melee monk, a dagger warrior, a scythe ranger, or some other absolutely terrible build, we're justified in leaving. Just a thought.
I think when you choose to go into RA you should expect such things, so you're not justified.

Just a coherent thought.

What all of you whiners seem to fail to recognize is that it was your choice to go to RA, the training ground for nubs and the testing grounds for whatever whacky-ass build you can think up. If you're so uber-1337 that you're above that, GTFO of RA and STFU. If you're not willing to play RA, don't ****ing play RA. Don't go into RA and get all pissy and whiny because it doesn't conform to your personal ideas of entertainment.

If you don't like it, stay the hell out of it.

Waaaah! When I go into HA I don't get to make the rules and sometimes I lose and that's not right because then I don't get the reward and I have to start over! Waaaaah! Where's MY patch!? Waaaaah!

Last edited by Ctb; May 22, 2008 at 07:41 PM // 19:41..
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Old May 22, 2008, 07:45 PM // 19:45   #184
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Quote:
Originally Posted by Zahr Dalsk
I think when we end up with a melee monk, a dagger warrior, a scythe ranger, or some other absolutely terrible build, we're justified in leaving. Just a thought.
There is nothing preventing anyone from leaving if they willing to accept that they may get a mark against them. Maybe you should stay and show some leadership even if it may mean you might lose a match.
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Old May 22, 2008, 07:47 PM // 19:47   #185
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Quote:
Originally Posted by Kassad
99% of everyone effected by this are NOT leechers.

RA - People leave games because too many teams in RA are 2-3monk teams with no damage dealers and too many people playing do not have the IQ required to type /resign.

So you are stuck because if you leave you become Dishonorable.

AB - Simply, half the teams usually consist of idiots who try to 1v1 people or people with terrible builds.

Tweak it or just simply remove it.

It's doing more harm then good.
2-3 monks is an assumed defeat. Realistically, yeah, you're RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed. I realize this. I've been in RA teams where there are 2-3 monks.

But guess what, that doesn't mean you can't go try and wand them to death. Oh no, you are out the amount of time it takes for the other team to kill you or the match to end. Or hell, 2 of those 3 monks might have some crazy damage skills on their bars like ninjas. You wouldn't know since you just ragequit. You never know when that time where 3 monks epically wand someone to death.

As for AB, most of the problem there is the blind leading the blind. You have morons screaming for people to do this, people already going in knowing they are going to tell that guy to RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO off, and people going lolwut with their echomending bullshit. Oh, then the few people who sorta know what they are doing, but can't agree on how to do it.

12 v 12 at least, you can keep your whole team where you can see them (before you hit enter that is).

It's a risk of pvp. Take it and deal or stfu and gtfo. Anet isn't gonna change it.

Rage-quitting in idea, is dishonorable, hense the d points.

Edit:
Quote:
Originally Posted by Ctb
I think when you choose to go into RA you should expect such things, so you're not justified.

Just a coherent thought.

What all of you whiners seem to fail to recognize is that it was your choice to go to RA, the training ground for nubs and the testing grounds for whatever whacky-ass build you can think up. If you're so uber-1337 that you're above that, GTFO of RA and STFU. If you're not willing to play RA, don't ****ing play RA. Don't go into RA and get all pissy and whiny because it doesn't conform to your personal ideas of entertainment.

If you don't like it, stay the hell out of it.

Waaaah! When I go into HA I don't get to make the rules and sometimes I lose and that's not right because then I don't get the reward and I have to start over! Waaaaah! Where's MY patch!? Waaaaah!
Basically what this guy said, that I didn't read because I wasn't gonna read 10 pages of people drooling in agreement or protest at what you said.

/drool
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Old May 22, 2008, 08:08 PM // 20:08   #186
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Quote:
Originally Posted by Ctb
What all of you whiners seem to fail to recognize is that it was your choice to go to RA, the training ground for nubs and the testing grounds for whatever whacky-ass build you can think up.
Nobody is whining here but you, that is the first thing you fail to recognize. The second thing you fail to recognize is that RA is no longer a training ground for newbs and a testing ground for whacky builds first (like it should be). It is a farming area first. Newbs and bad builds are only there to get farmed nowadays, instead of get trained and have fun. Dishonorable is only in place for that reason. Complaints only happened for that reason. There was no problem with RA before all this came into being.

Quote:
Originally Posted by Ctb
If you're so uber-1337 that you're above that, GTFO of RA and STFU. If you're not willing to play RA, don't ****ing play RA. Don't go into RA and get all pissy and whiny because it doesn't conform to your personal ideas of entertainment.

If you don't like it, stay the hell out of it.
The problem is the form of entertainment formerly known as RA that "conformed to my entertainment" is completely different from todays RA. Your little rant amounts to "this is how the game is now get used to it", which has nothing to do with what is being discussed.

Quote:
Originally Posted by Ctb
Waaaah! When I go into HA I don't get to make the rules and sometimes I lose and that's not right because then I don't get the reward and I have to start over! Waaaaah! Where's MY patch!? Waaaaah!
Yep...that is exactly what happened. *smacks head*
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Old May 22, 2008, 08:14 PM // 20:14   #187
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Originally Posted by Risky Ranger
There is nothing preventing anyone from leaving if they willing to accept that they may get a mark against them. Maybe you should stay and show some leadership even if it may mean you might lose a match.
Absolutely. Nothing prevents anyone from leaving a match if they don't like the odds. Nothing prevents you from leaving the second match either, it just stops you from restarting for a time.

Our issue is that some folks don't understand this, or are unwilling to accept it.
Quote:
Originally Posted by Red Sand
Dishonorable discourages a playstyle where 1 unhappy person ruins it for his 3 teammates by not having the courtesy of trying to win.
That's the point. 75 percent of a team gets screwed when a person leaves. Anet punishes the person who habitually does that, by giving a consequence for making a selfish decision. I agree with their policy.
Quote:
Originally Posted by Red Sand
This thread is ridiculous. It is also amusing.
That was post 119.
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Old May 22, 2008, 08:19 PM // 20:19   #188
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Quote:
Originally Posted by DreamWind
... so now you are quitting? I expected more from you.
Your expectations are irrelevant.
Quote:
Originally Posted by Red Sand
Nothing you have to say from this point on is of any value to me.
/laughs
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Old May 22, 2008, 08:56 PM // 20:56   #189
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Quote:
Originally Posted by Red Sand
Your expectations are irrelevant.

/laughs
Just because I brought up a point that you (or anybody else) has been unable to counter does not mean you have to quit.
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Old May 22, 2008, 10:00 PM // 22:00   #190
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Quote:
Originally Posted by Zahr Dalsk
I think when we end up with a melee monk, a dagger warrior, a scythe ranger, or some other absolutely terrible build, we're justified in leaving. Just a thought.
Melee monks are pretty bad, dagger warriors can be alright, and scythe rangers (as well as hammers) are actually pretty good when done right.
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Old May 22, 2008, 10:17 PM // 22:17   #191
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Quote:
Originally Posted by Ctb
I think when you choose to go into RA you should expect such things, so you're not justified.

Just a coherent thought.

What all of you whiners seem to fail to recognize is that it was your choice to go to RA, the training ground for nubs and the testing grounds for whatever whacky-ass build you can think up. If you're so uber-1337 that you're above that, GTFO of RA and STFU. If you're not willing to play RA, don't ****ing play RA. Don't go into RA and get all pissy and whiny because it doesn't conform to your personal ideas of entertainment.

If you don't like it, stay the hell out of it.

Waaaah! When I go into HA I don't get to make the rules and sometimes I lose and that's not right because then I don't get the reward and I have to start over! Waaaaah! Where's MY patch!? Waaaaah!
Your garble of badly-composed ranting aside, these are things that should be learned in pre-searing. A monk is not for melee combat, you should know that by the time you've gotten a character to level 20. A scythe ranger is gimmicky trash and anyone who's found it probably knows enough to know that BA or BHA or other real ranger builds are far more useful to a team. A dagger warrior is more gimmicky trash that the average new player doesn't come up with - the new player runs power attack, dolyak signet and the like.

These are things that PvE is intended to teach against and aside from people who run right to PvP without touching PvE (and thus not learning anything about the game before they begin PvP), the players coming through PvE should know enough to play even a marginally effective build. I refer to my examples, they are gimmicks or griefers, and quite different from new players, as you might know if you were capable of logical thought.

Thus when people come in with these trashy aforementioned builds (that are NOT people learning how to play, these are builds designed to grief and send a team to failure) it makes more sense that players not be punished for leaving. Suppose you get an Assassin running that double shadowstep build that lets them survive easily until the very end of the match, or using permanent Shadow Form? Should their team be forced to stay?

In reply to your suggestion of leaving (or gtfo as you so charmingly put it) I am indeed glad to be doing so (thank you, Funcom!). I look forward to FFA PvP where such griefers, gimmick runners, and angry buffoons such as yourself can be properly dispatched, instead of protected by carebear safety rules
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Old May 22, 2008, 10:23 PM // 22:23   #192
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Originally Posted by DreamWind
I clearly showed your point to be irrelevent, so now you are quitting? I expected more from you.
His point is that if you consider the health and welfare of the community to be irrelevant, then there's no discussion to be had about whether dishonorable was a good update. Also, you didn't clearly show anything with that terrible analogy. It was broken in several ways, and not at all clear in the rest.
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Old May 23, 2008, 01:05 AM // 01:05   #193
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Originally Posted by MoriaOrc
His point is that if you consider the health and welfare of the community to be irrelevant, then there's no discussion to be had about whether dishonorable was a good update. Also, you didn't clearly show anything with that terrible analogy. It was broken in several ways, and not at all clear in the rest.
I did not say the health and welfare of the community is irrelevent. Of course it is. Maybe I didn't make myself clear.

Basically my point was that just because the majority like something, does NOT mean that particular thing is good for the health and welfare of the game or community. The majority of PvE players like Ursan, and I strongly believe that is bad for health the game. The majority of the western world likes fast food, and I strongly believe that is bad for the health of the community. I am arguing that turning RA into a farming area (and thus the subsequent dishonorable effect) fit into those categories.

All of my posts have been broken apart. I will literally make a long post with several points, and people pick apart only a few of those that they feel like responding to while ignoring the points they can't. That analogy I acknowledged was terrible, and I did not create it.

Also I LOL'ED at Zahr Dalsk's post. Good stuff.

Last edited by DreamWind; May 23, 2008 at 01:09 AM // 01:09..
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Old May 23, 2008, 02:51 AM // 02:51   #194
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Quote:
Originally Posted by Zahr Dalsk
These are things that PvE is intended to teach against and aside from people who run right to PvP without touching PvE (and thus not learning anything about the game before they begin PvP), the players coming through PvE should know enough to play even a marginally effective build.
I'm going to ask you that you elaborate on this for me if you don't mind.

I believe that PvE players are hamstrung when they come to PvP because of their experience in PvE. In the process of leveling a character to 20, a player learns how to play PvE GW, and for the most part, they take that knowlege to RA or AB and are soundly thrashed by thinking adversaries.

I have a friend who has no PvE characters. I don't believe that he is hindered in any way by his not learning GW from the PvE side. Now I'll admit that he is a very smart guy, but I think we can all agree that PvP play is vastly different from PvE.

Quote:
Originally Posted by DreamWind
Just because I brought up a point that you (or anybody else) has been unable to counter does not mean you have to quit.
Quote:
Originally Posted by Red Sand
Nothing you have to say from this point on is of any value to me.
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Old May 23, 2008, 05:15 AM // 05:15   #195
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I've enver seen someone quote themselves that much...
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Old May 23, 2008, 05:22 AM // 05:22   #196
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I agree that it can be abused, but it is necessary. I have only been reported once, and that was in RA after several rounds, and I had a unrecoverable disconnect, but if you do not abuse the system, then you will very seldomly if ever be reported.
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Old May 23, 2008, 05:49 AM // 05:49   #197
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Originally Posted by Mr. Undisclosed
I've enver seen someone quote themselves that much...
This entire thread has been repeating itself for the last 10 pages, there's not much more to say...
I've avoided it since the squabling/bickering started, but now it just needs a lock, I'm not sure there are any mods on this site bored enough to try and salvage this thread.

So, /lock please?
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Old May 23, 2008, 08:06 AM // 08:06   #198
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Quote:
Originally Posted by Ctb
I think when you choose to go into RA you should expect such things, so you're not justified.

Just a coherent thought.

What all of you whiners seem to fail to recognize is that it was your choice to go to RA, the training ground for nubs and the testing grounds for whatever whacky-ass build you can think up. If you're so uber-1337 that you're above that, GTFO of RA and STFU. If you're not willing to play RA, don't ****ing play RA. Don't go into RA and get all pissy and whiny because it doesn't conform to your personal ideas of entertainment.

If you don't like it, stay the hell out of it.

Waaaah! When I go into HA I don't get to make the rules and sometimes I lose and that's not right because then I don't get the reward and I have to start over! Waaaaah! Where's MY patch!? Waaaaah!
Quoted for truth.
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Old May 23, 2008, 10:20 AM // 10:20   #199
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Originally Posted by Mr. Undisclosed
I've enver seen someone quote themselves that much...
It's easier than typing the same thing out to repeat myself.
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Old May 23, 2008, 01:08 PM // 13:08   #200
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Quote:
Originally Posted by Kassad
99% of everyone effected by this are NOT leechers.

RA - People leave games because too many teams in RA are 2-3monk teams with no damage dealers and too many people playing do not have the IQ required to type /resign.

So you are stuck because if you leave you become Dishonorable.

AB - Simply, half the teams usually consist of idiots who try to 1v1 people or people with terrible builds.

Tweak it or just simply remove it.

It's doing more harm then good.
Weird, I've never gotten a Dishonorable debuff ever since it was introduced. How come?
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